Director

Prof. Young-Woo Park

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Welcome to the Interactive Product Design Lab. IPD Lab. is a research lab affiliated to the Department of Design at UNIST. Our lab’s primary activity is to design and realize future interactive products through investigating aesthetic form & materials, along with the design of novel interactions. Our research converges product design, physical computing, and programming knowledge & skills in order to develop new interactive products for better user experience. There are some representative design examples in the 'Portfolio' page that you can refer to. For instance, an interactive timepiece molded in concrete and milled wood - called 'Quietto', and 'POKE' which uses volume inflatable surface for tactile communication during calls, and there are 'Bendi' and 'Wrigglo', which uses shape-changes for tactile-visual communication. Academic papers or patents on our interaction design research have been published mostly in ACM CHI, DIS, and TEI which are some of the premier conference proceedings and journals in the Interaction Design and HCI field.
CV (Please contact me by e-mail)

+ ACM TEI '22 Program Co-chair, Papers Associate Chair ('21)
+ ACM CHI '19, '20 Papers Associate Chair, Design Subcommittee
+ ACM DIS '18, '20, '21 Papers Associate Chair
+ 한국디자인학회 이사 ('18 ~ '21)
+ HCI Korea Creative Award Co-Chair ('18, '21)
+ ACM CHI '17, DIS '19 Papers Honorable Mention Award
+ Reddot '19 & '21, iF '19 & '21, G Mark '19 Design Award

  • Associate Professor | 부교수 (Sep 2020 ~ Current)
    Department of Design, UNIST
    E-mail: ywpark@unist.ac.kr
    (was an assistant professor from June '15 to Aug '20)
  • NASA-KAIST Postdoctoral Researcher (Aug 2014 ~ May 2015)
    NASA Ames Research Center, Intelligent Robotics Group (IRG), Moffett Field, CA, USA
  • Postdoctoral Researcher (Mar 2014 ~ June 2014)
    Mobile Software Platform Center, KAIST

Education

  • M.S., Digital Media Design, GSCT, KAIST (2010)
    Digital Media Design Laboratory

    Advisor: Chang-Young Lim & Tek-Jin Nam
    Thesis: “CheekTouch”
  • B.S., Information & Computer Engineering, Digital Media (Visual Design), Ajou University (2008)

Funded Research Projects

  • 미래 언택트 공간을 위한 인터랙티브 시스템 개발, 산업체 (09/2020 ~ Current), PI
  • 이동확장형 병동에 최적화된 병실 내부 요소 발굴과 디자인, 정부출연기관자체 R&D (08/2020 ~ Current), Co-PI
  • 신기술분야융합디자인 전문인력양성 사업, 산자부 (03/2020 ~ Current) (5 years), Co-PI
  • 디자인혁신역량강화사업, 산자부 (04/2020 ~ Current) (2 years), UNIST PI
  • NRF Basic Research (06/2020 ~ Current) (3 years), PI
  • IoT Product Design: Cues for Memory Enhancement in Dementia Sufferers, UNIST (01/2018 ~ 12/2019) (2 years) Role: Co-PI
  • Development of IoT objects for correcting smartphone dependent information acquisition, NRF MSIP (03/2017 ~ 02/2020) (3 years) Role: PI
  • Collaborative Augmented Research Laboratory, UNIST (03/2017 ~ 12/2017 ) Role: Co-PI
  • Adaptive on-board autonomous vehicle platform, UNIST (03/2017 ~ 12/2017 ) Role: Co-PI
  • uGlass, UNIST (02/2016 ~ 12/2017 ) (2 year interdisciplinary project) Role: PI (Principal Investigator)
  • LG Future Home Appliances, Robota, LG (03/2016 ~ 11/2016) Role: Co-PI
  • Natural Wearable Research Group, UNIST (07/2015 ~ 12/2015) Role: Co-PI

Awards

  • Red Dot Award 2021, "MoMo", Professional Concept
  • iF Design Award 2021, "TOQUE", Professional Concept
  • G Mark (Japan Good Design Award) 2019, "Soldi"
  • Red Dot Award 2019, "Soldi", Professional Design Concept
  • Honorable Mention Award, "muRedder", ACM DIS 2019
  • iF Design Award 2019, "stool.D", Professional Concept
  • A' Design Award 2019, "Connect Walker", Product Design
  • Grand Prize, "Interactive News Printer", Creative Award, HCI Korea 2018
  • Exellence Prize, "Airscope", Creative Award, HCI Korea 2018
  • Honorable Mention Award, "Quietto", ACM CHI 2017
  • Bronze Award, "Plant Diary", 2016 Spark Design Awards, Design Concept
  • Spark Award (best of best), "BabyKing", 2016 Spark Design Awards, Design Concept
  • Silver Prize (Computer Science & Engineering Subcommittee), "Wrigglo", 2014 Samsung HumanTech Paper Award
  • Conference Chair Prize, "CheekTouch", 2010 Creative Invention Contest, KIPA (Korea Invention Promotion Association), Seoul, Korea (Conference Name: The Institute of Electronics Engineers of Korea)

Invited Talks

  • Design of Interactive Objects with Concrete, Wood and Acrylics, 2017, KAIST, HCI Group (12/2017)
  • Design-led Research: Investigation of Materials and Delicate Interactions, 2016 KSDS Fall Conference (한국디자인학회), Tutorial Session (11/2016)
  • Applying a Faculty Position after Ph.D., id KAIST Ph.D. Colloquium, Daejeon, KAIST (08/2015)
  • Designing Future Communications with Wearables, LG Electronics MC Research Center (7.1, 8, 22/2015)
  • Tactile Phone Conversation, IRG Minitalk, NASA Ames Research Center (10/2014)
  • Bendi: a way of tactile and visual phone conversation through bodily shape transformations, KSE Pervasive Computing, KAIST (06/2014)
  • Tactile Phone Conversation: A New Notion of Phone Conversation, TEDxKAIST, Daejeon, KAIST (01/2014)
  • “Only One” idea for better user experience, Department of Digital Design, Univ. of Daegu Catholic (05/2011)
  • POKE, Digital Communication, Culture Technology, KAIST (04/2011)
  • Introduction of a Mediating Touch Device and Interaction Technique, Digital Communication, Culture Technology, KAIST (04/2010)

Program Committee

  • ACM CHI 2019, 2020, Papers Associate Chair, Design sub-committee
  • ACM DIS 2018, 2020, 2021, Papers Associate Chair
  • ACM TEI 2021, Papers Associate Chair
  • 한국디자인학회 이사 (2018 ~ 현재)
  • HCI Korea 2018, 2021, Co-Chair of Creative Award

Conference Session Chair

  • Session: Fingers, Gestures & Bodies | Animals & Wilderness, ACM DIS 2018
  • Session: Smart Devices, HCI Korea 2018
  • Session: Design Methodology, 한국디자인학회 가을 학술대회 2016
  • Session: Tutorial Session B, 한국디자인학회 봄 국제학술대회 2016 (Design driven start-up)
  • Session: Visual Communication, Eeum: Design Connects, International Design Congress 2015

Paper Review & Jury

  • CHI (SIGCHI Conference on Human Factors in Computing Systems) Paper, Note and WIP Reviewed ('10~'21), Student Design Competition Juror ('17)
  • TEI (Tangible Embedded Interaction) Paper, WIP Reviewed ('12~'21)
  • DIS (Designing Interactive Systems) Paper Reviewed ('12, '16~'21)
  • Archives of Design Research Journal Paper Reviewed ('15~'21)
  • UbiComp (IMWUT) Paper Reviewed ('16~'18)
  • HCI Korea Paper Reviewed ('16~'21)
  • EuroHaptics Full Paper Reviewed ('14)
  • IEEE Haptics Symposium Paper Reviewed ('14)
  • IASDR (International Association of Societies of Design Research) Paper Reviewed ('13)
  • NordiCHI Full Paper Reviewed ('14)
  • APCHI (Asia Pacific CHI) Short Paper Reviewed ('12)
  • AH (Augmented Human) Short Paper Reviewed ('14)